mardi 2 août 2016

constructor on type not found error in PrivateObject

I'm writing a unit test for calculation software.in test case i used of "PrivateObject" for accessing to private method"sendNumberToCalculation()" , but i get error constructor on type not found.

    public class CalculationTest
{
    [TestMethod]
    public void sendNumberToCalculationTest()
    {

        // -- Act
        PrivateObject obj = new PrivateObject(typeof(Calculation));
        Tokenization token = new Tokenization("5*10-18/(3+19)");
        PolishNotation polish = new PolishNotation(token.MathExpressionParser());

        double expected = 49.19;

        // -- Actual
        double actual = Convert.ToDouble(obj.Invoke("sendNumberToCalculation", polish));

        // -- Assert
        Assert.AreEqual(expected, actual);
    }
}

    public class Calculation
{

    private Tokenization token;

    private PolishNotation polish;
    private Stack<double> numbers = new Stack<double>();
    private Stack<string> operators = new Stack<string>();

    public Calculation(string expression)
    {
        token = new Tokenization(expression);
        polish = new PolishNotation(token.MathExpressionParser());
    }

    private double sendNumberToCalculation()
    {
        int number;
        int number1 = 0;
        int number2 = 0;
        string operatorName = "";
        int counter = 1;
        foreach (var item in polish.InfixToPostfix())
        {
            numbers.Push(Convert.ToDouble(item));
            if (!int.TryParse(item, out number))
            {
                operators.Push(item);
                while (counter <= 2 && numbers.Count > 1)
                {
                    if (counter == 1)
                    {
                        number2 = Convert.ToInt32(numbers.Pop());
                    }
                    else if (counter == 2 && operators.Count > 0)
                    {
                        number1 = Convert.ToInt32(numbers.Pop());
                        operatorName = operators.Pop();
                    }
                }
            }
            operatorDetect(number1, number2, operatorName);
        }
        var result = numbers.Pop();

        return result;
    }

    private void operatorDetect(int number1, int number2, string operatorName)
    {
        switch (operatorName)
        {
            case "+":
                Add(number1, number2);
                break;

            case "*":
                Multipy(number1, number2);
                break;

            case "/":
                Divide(number1, number2);
                break;

            case "-":
                Subtract(number1, number2);
                break;
        }
    }

    private void Add(int number1, int number2)
    {
        double number = number1 + number2;
        numbers.Push(number);
    }

    private void Multipy(int number1, int number2)
    {
        double number = number1 * number2;
        numbers.Push(number);
    }

    private void Subtract(int number1, int number2)
    {
        double number = number1 / number2;
        numbers.Push(number);
    }

    private void Divide(int number1, int number2)
    {
        double number = number1 - number2;
        numbers.Push(number);
    }
}

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